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The only flaw with this setup is that the SteelSeries wireless dongle is so wide that it outright blocks the USB-A input on the front of the console. Additionally, I wasn’t able to notice any lag or inconsistency in what I was seeing vs what I was hearing in-game. Even when walking two rooms away from the PlayStation 5 to grab some chips, the headset didn’t even so much as stutter or drop its connection. Bluetooth headsets are nice, but they can have serious latency issues, where the 7P doesn’t. Unless you want to use the 7P with an Xbox, you’ll have everything you need for any modern device.įrom the above information, you might have been able to ascertain that the Arctis 7P does not use Bluetooth rather, it uses 2.4GHz wireless, which I’m glad to see. If you’re still rocking a device that has a 3.5mm aux jack, they’re also nice enough to include an adapter so that the Arctis 7P can be used with that, too. In fact, SteelSeries has done well in terms of making the Arctis 7P work with quite a few different devices included in the box is a USB-C (plus a USB-A adapter) wireless transmitter which allows the headset to work with applicable Android phones, PC, and the Nintendo Switch, as well as its Lite variation. For this review, we’ll be looking at the 7P, and how it works with the PS5, among other supported platforms.
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There are two versions of the new Arctis 7-a 7P and a 7X, with the letters denoting compatibility for the PlayStation 5 and Xbox Series X|S, respectively. Two years later, they’re back, with a new and improved version of the Arctis 7: the Arctis 7P, a “next-gen” issue of the headset, designed to work with the PlayStation 5. Luckily, since these headphones are compatible with SteelSeries Engine software, you can customize their sound profile using its graphic EQ or presets.SteelSeries already dazzled us before, with the original release of the Arctis 7, a wireless gaming headset that succeeded in most aspects. However, bass and treble delivery can vary due to fit, seal, and positioning. The SteelSeries 7P have a boomy v-shaped sound profile, which can help bring out sound effects in action-packed gameplay and add brightness and sparkle to instruments and vocals. However, we don't test for this and, as a result, our scoring and results haven't changed. It seems like this issue is only limited to the 64Hz band when adjusted on the SteelSeries Engine 3.
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We also repeated this with a 500Hz tone and couldn't hear distortion when adjusting the EQ band. However, changing the tone to 180Hz and adjusting the EQ band in the app didn't produce distortion. We also heard slight distortion when adjusting the EQ band to 0.1dBs. This resulted in slight audible distortion. We tried adjusting the 64Hz EQ band on the companion app to -0.1dB and played a 64Hz tone. Update : A user has reported experiencing bass distortion when using the SteelSeries Engine 3's 64Hz EQ band above 0dBs.
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